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Dungeon Grimoire
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A campaign manager for D&D 5e One tome for the whole campaign.

Dungeon Grimoire keeps your NPCs, maps, quests, calendar and combat in one book. Prep night gets shorter, and on game night you can look at your players instead of your tabs.

Free to start, no card. Always free for your players.

The NPC Tracker in Dungeon Grimoire: a grid of portrait cards, each with a name in engraved capitals, a role, a place and an attitude.
Plate I The NPC Tracker, with the cast of Sugarwell, the demo campaign.

2726 modules one browser tab players always free AI only if you ask for it

IPrep night

Write it down once. Find it again on game night.

Your campaign already lives somewhere: a notebook, three documents and the part of your head that wakes you at two in the morning. Grimoire gives it one home. NPCs know where they live, quests know who is involved, and the calendar keeps your setting's own months.

An NPC's page open over the tracker: a portrait of Floss beside her appearance, personality, backstory and the DM's notes, with tabs for inventory, relations, combat and voice.
Plate II One of the cast. Floss keeps the Pulled Sugar Inn; what she owns, who she knows and how she talks are a tab away.
The calendar for the month of Sippeting: three weeks of three days, today marked with a gilt rule, a festival and the month's events listed beneath.
Plate III The calendar. Sugarwell counts its weeks in threes, so the page does too.

IIAt the table

Dim the lights. The book follows.

Lamplight is the same book after dark, for the hours when the only light at the table should be a candle and somebody's phone. Run initiative, look up a rule and cue the tavern noise without leaving the page.

The Encounter Runner in the dark Lamplight theme: the initiative order with hit points and conditions for each combatant.
Plate IV The Encounter Runner in Lamplight. Initiative, hit points and conditions, held on one screen.
The DM screen in Lamplight: reference tables for actions in combat, death saving throws and creature sizes.
Plate V The DM screen. The rule you need, without the book you'd have to find.

IIIYour players

Your players never pay.

The Player Portal is free for everyone at your table, on every plan. They get their own side of the book: a character sheet, an inventory, a journal, the quest log and whatever you have chosen to share.

You decide what is visible. A secret stays a secret until you open the eye on it.

Read about the Player Portal

The Player Portal's party page: a painting of the whole party beside a card for each member, the player's own marked You, with a companion among them.
Plate VI The Player Portal, from one player's seat. Their party, their own character marked, and nothing you haven't shared.

IVOn paper

Some of it belongs on the table.

A card to slide across to the player who found the sword, or a whole loot deck with a shared back for the party to draw from. A handout that looks like it came out of a rulebook. A character sheet somebody can spill tea on. Much of what is in your campaign can leave the screen as a page you print.

Card Forge building a loot deck: a list of the campaign's items with eight ticked, their cards previewed beside it with art, type and description, and a deck back chosen in the toolbar.
Plate VII Card Forge, building a loot deck. Item cards on the front, one shared back, and sheets laid out for double-sided printing.
The Scriptorium: an adventure document in the editor on the left, and its laid-out page with cover art in the preview on the right.
Plate VIII The Scriptorium. Your homebrew, set like the books it sits next to.

VContents

VICompared

You, but with fewer browser tabs.

Every table has its own setup. This is the quick workflow comparison.

Want it with names on? Compare Grimoire with D&D Beyond or Roll20.

How Dungeon Grimoire compares with pen and paper and with other campaign tools
Pen, paper and 12 tabs Other campaign tools Dungeon Grimoire
Set up an encounter Index cards everywhere Depends on the tool Drag, drop, done
What players pay Free (it's paper) Varies by plan Always free
Turn AI fully off It's a pencil Depends on the tool One toggle
Printable character cards Laminator at the ready May need another tool Card Forge
Homebrew that looks pro Comic Sans, sadly Varies by workflow Scriptorium
Still shipping features n/a Check their current roadmap Actively, today
Plays at a real table Yes! Built for different setups Built for it

VIIThe price

Two plans. Your players are on neither.

Free is a real plan, with the encounter runner, the soundboard and Card Forge in it. Pro is for when your world outgrows the shelf, and it is what keeps the servers on.

See the full price list

Players
Free, always
Everyone at your table, on every plan.
Free DM
Free
Card Forge, the full encounter runner and the soundboard included.
Pro DM
€12.99 a month
Unlimited campaigns and content, and every module. €8.25 a month if you pay by the year. 1,500 AI credits a month, if you want them.

VIIIQuestions

Questions a DM would actually ask.

Do my players have to pay?

No. Ever. The Player Portal is free for everyone at your table, no matter which plan you're on. You upgrade for DM superpowers; they just show up and play.

Is this a VTT?

No. Grimoire is built to support in-person or voice play: keep your prep, notes and encounter tools together while you stay focused on the people at the table.

Can I really turn the AI off?

Completely, and you don't have to go looking for it. The first time you open a campaign, Grimoire asks whether you want AI at all. Say no and nothing generates: no nags, no “sprinkle of magic,” no asterisks. Change your mind later with one switch in campaign settings.

What do the 1,500 AI credits do?

On Pro, they power NPC generation, stat cards, read-aloud text, plot hooks and more, at 1,500 a month. Plenty for prep night when the session's tomorrow. Don't want them? See the switch above.

Is the AI stuff legal in the EU?

Yes, and not by accident. The EU AI Act's transparency rules took effect in August 2026, and Grimoire meets them today instead of coasting on the grace period. Turning AI on is an explicit choice for each campaign. Everything generated wears an AI badge, images and music carry invisible machine-readable marks, and flipping AI off later never quietly unlabels what it made.

Is it ready to use?

Yes. Start a campaign, bring in your own NPCs and homebrew, and run a session with the tools that are already there. New features continue to arrive as the product grows.

Is Card Forge free?

Yes. Card Forge is included in the Free DM plan, so you can turn the NPCs, monsters, items and spells in your campaign into printable cards without upgrading. Pro adds room for larger campaigns and monthly AI credits.

What content is included?

Open5e monsters and SRD content, free sound libraries and community material come built in. Everything that's free to us is free to you, and free to your players.

Will my homebrew look official?

The Scriptorium styles documents like the 2024 PHB, and gives you the stat blocks, callouts and page furniture as blocks you pick rather than markup you write. Your cursed pun has never looked so legitimate.


Your players are already arguing about initiative.

Start free, with a real campaign. No card.

Open your grimoire